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Gathering post frostpunk1/6/2023 ![]() ![]() These buildings will provide a warmer and safer workplace for your people. To avoid this, consider building a Gathering Post. However, this means the workers will be defenseless against the harsh environment, so they might end up getting sick. ![]() Gathering resources is as easy as selecting a few workers and sending them to the resource deposit or the building that’s extracting them. To avoid this chaos, make sure all your tents are within the range from the steam tower, research heaters for workplaces, and build Steam Hubs in places the generator’s range won’t get to. Either way, having your population get sick will take a hit on productivity. Those who are sick will miss work while treated, and those who are left without treatment will evolve into gravely ill patients, meaning they’ll need extra care or will die (and, depending on the laws you’ve signed, gravely ill people will become a burden or cripples who’ll need a factory that can provide prosthetics for them). ![]() Sure, there are more advanced buildings like the Care House or the Infirmary, but prevention is better than treatment when it comes to sick people. ![]() Sick people can be treated in Medical Posts, but this will take time, and the post only has five beds. Why? Well, if people live or work in a place where conditions are not livable, they’ll start getting sick. So naturally, you need to find ways to keep your people warm and healthy. Since Frostpunk takes place in the middle of a volcanic winter, temperatures are really, really cold (and, as the game progresses, it’ll get colder). Warmth Is Key To Keeping Things Under Control The more you research, the better and more efficient buildings to gather valuable materials you’ll unlock. That’s why you should build a Workshop and start researching mining alternatives like a Sawmill to cut down frozen trees or a Coal Thumper to pump pressurized water underground and wash into the surface Coal from Coal deposits into the surface.Īs time goes by, you’ll learn that even this solution isn’t definitive. The problem is that these deposits are finite, meaning that you’ll eventually run out of easy access places to find things like Wood, Steel, and Coal. All you have to do to gather them is select a few workers and send them there. Start Investigating Alternatives For Gathering Resources Early OnĪt the start of the game, you’ll find some resource deposits lying outside your city. You need to keep an eye on these two because radical levels in either one of these factors will make people angry enough to mutiny, and you will be banished, ending the game. For example, passing some laws will reduce Hope or Discontent (or both) while fulfilling promises will raise Hope. These two variables will be in the lower center of your screen, and the levels will rise and fall depending on the things you do. And while those are certainly important, you can’t forget about another gameplay mechanic: Hope and Discontent. #Gathering post frostpunk full#When you’re first starting out, it seems like the logical path to surviving is gathering and having a full stock of all the resources you need, like Wood, Coal, Steel, and Food. Don’t Underestimate Hope And Discontent Levels #Gathering post frostpunk how to#Through trial and error, you’ll eventually learn how to deal with things, but in the meantime, here are some super helpful tips for all of you Frostpunk newcomers. ![]()
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